If you’ve never played Whist before, going to the Help menu will offer everything you need. Whether you would like to learn how to play or test your skill, this game provides the means to do both. Solo Whist enables you to play classic Whist while sitting comfortably in a chair at home. It’s user-friendly even for those who are just learning the game The game features a simple interface that makes it easy to play as long as you know the rules. The team with the highest score wins.Solo Whist is a computer game that allows you to play Whist, alone, but against three AI opponents. The game ends when the number of points needed, or its negative counterpart is reached. So, if your score is zero and you bid 4 and won less then 10 tricks, your new score will be negative 4. Each trick won after the first six are worth one point, but if your team did not meet their bid, the bid is subtracted from your score. The team the won the bid will score points after the round is over. This continues until all twelve tricks have been played and won. The winner of the trick leads the next trick. If the first card played is a joker, then the next suit card played is the led suit for the round. If the bid was NT, then the jokers hold no suit and have no value. First following trump, then the highest card of the led suit. When all players have played a card, the trick is won by the highest-ranking card. Play will proceed clockwise, and each player must try to follow the led suit. The player to the left of the dealer starts the first trick. If the winning bid was uptown or downtown, they must decide the suite of the trump. ![]() They must also make a second choice if the winning bid was NT (no trumps) they must decide whether to play it uptown or downtown. The winner of the bid wins the kitty as the first trick. If all players pass the dealer must make a bid. Meaning a bid of 3 uptown is beat by either saying 4 uptown or 3 downtown. The ranking for difficulty of game is as follows: NT (high), downtown, uptown. To increase the bid players must win more tricks or increase the difficulty of the game. The downtown ranking is: Red Joker, Black Joker, Ace, 2, 3, 4, 5, 6, 7, 8, 9, 10, Jack, Queen, King. The uptown ranking is: Red Joker, Black Joker, Ace, King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, 2. To indicate the way a round will be played a player may either say “NT”, meaning no trumps, Uptown, meaning traditional ranking or downtown, meaning reverse ranking. The next player must raise the stakes either taking on a higher number of tricks to be won or raising the stakes with a higher difficulty of play. Each bid consists of a number of tricks they think they can win above 6 and how they would like the round to be played. To start a round of Bid Whist the player to the left of the dealer will start a round of bidding. The remaining cards make up the kitty and will be the first trick won by the winner of the bid. The twelve cards will be dealt to each player by the dealer. To set up for Bid Whist the deck, including the two jokers will be shuffled. When a team reaches the needed score (which can be 5,7, or 9, depending on how long you want the game) or the negative equivalent, the game ends and the team with the highest score wins. So, a bid of 2 means you must win 8 tricks, only winning 7 tricks results in negative points. And teams lose points for not reaching their bid. Meaning a team winning 7 tricks gets the team one point. The bid winner’s team will play through the round and score points for the tricks after the first six. ![]() The winner of the bidding will determine the rules for the following round. ![]() When bidding players will go around the table and bet how many tricks they can win, whether there will be a trump, what it will be if there is one, and in what order the ranking will be. These teams will compete by betting and winning tricks. This means there will be four players in teams of 2. TYPE OF GAME: partnership trick-taking game AUDIENCE: 10+īid Whist is a partnership trick-taking game. NUMBER OF PLAYERS: 4 Players MATERIALS: One standard deck of cards plus 2 jokers one red and one black, a flat surface, and some way to track wins. OBJECTIVE OF BID WHIST: The objective of Bid Whist is to reach the targeted score before the other team.
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